The Forge suite — ForgeMind, ForgeGIS, and ForgeData — plus SwingToPDF™, and an open-source modernization of NASA WorldWind we maintain as a community contribution under our Cannonforge banner.
Three components built for each other — the geospatial stack for the agent era.
Natural language to validated GPU geospatial pipelines — or an honest refusal
ForgeMind is the natural-language control plane for ForgeGIS. It compiles a spoken or typed request into a validated, executed pipeline on the GPU-accelerated engine, and refuses by construction when a request cannot be honored correctly — never a plausible-but-wrong product. Built on a proprietary GIS Intent Compiler that confines the model to intent and hands everything that must be correct to deterministic machinery. LLM-agnostic; native to the Model Context Protocol in both directions.
Learn moreGPU-accelerated geospatial compute & native MCP server — pure Java
239 user-facing operations across 11 geospatial categories, 237 callable by AI agents through a native Model Context Protocol server. Pure-Java Maven artifacts, no GDAL native bindings — the GPU-resident engine ForgeMind is purpose-built to drive. 9×–65× multi-stage pipeline speedups vs GDAL.
Learn more Forge Suite · Data layerThe data-intelligence layer — ask for data by intent
Cost-aware routing, a portable single-file GeoPackage catalog, and a 49-tool MCP surface that turn thirteen heterogeneous sources into one ranked answer — the best-fit correct dataset, with access cost as the deciding tiebreaker. Bundled with the Forge suite.
Learn moreOur standalone developer library, alongside the Forge suite.
Worldwind Reforged is not a Seaglass Foundry product. It's a modernization of NASA's WorldWind that we maintain as a contribution back to the WorldWind community — updated for Java 17+, shader-based rendering, GPU-accelerated surface shapes, and a clean Maven build. Released open source under our Cannonforge banner.
A modernized Java 17+ build of NASA WorldWind, given back to the community
Shader-based rendering, GPU-accelerated surface shapes, full Maven build, and backwards compatibility with the original WorldWind Java API — a drop-in modernization for anyone still building on WorldWind. Source and releases on GitHub under our Cannonforge banner.
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